Logging in to the Wallet

This is the documentation for the OnLogin() method, which is used to connect and log in to the wallet using the Phantasma Link SDK.

Method Description

The OnLogin() method is responsible for connecting and logging in to the wallet. It checks if the Phantasma Link Client is ready and not logged in, then proceeds to initiate the login process. If successful, it triggers the OnLoginEvent with a success message; otherwise, it provides an appropriate error message.

Method Usage

/// <summary>
/// Method used to connect to the wallet.
/// </summary>
public void OnLogin()
{
// Check if the Phantasma Link Client is ready
if (PhantasmaLinkClient.Instance.Ready)
{
// Check if the user is not already logged in
if (!PhantasmaLinkClient.Instance.IsLogged)
// Attempt to log in
PhantasmaLinkClient.Instance.Login((result, msg) =>
{
// If the login is successful
if (result)
{
// Trigger the OnLoginEvent with a success message
OnLoginEvent?.Invoke("Logged In.", false);
Debug.LogWarning("Phantasma Link authorization logged.");
}
else
{
// Trigger the OnLoginEvent with an error message
OnLoginEvent?.Invoke("Phantasma Link authorization failed.", true);
Debug.LogWarning("Phantasma Link authorization failed.");
}
});
else
// If the user is already logged in, trigger the OnLoginEvent with a success message
OnLoginEvent?.Invoke("Logged In.", false);
}
else
{
// If the Phantasma Link Client is not ready, display a warning and trigger the OnLoginEvent with an error message
Debug.LogWarning("Phantasma Link connection is not ready.");
OnLoginEvent?.Invoke("Phantasma Link connection is not ready.", true);
PhantasmaLinkClient.Instance.Enable();
}
}